January 2026 — May 2026
S.O.R.N. — UI/UX Designer
Sentinel Games — Orlando, FL
Designed and implemented several interface systems for an award-winning mecha action shooter that gathered 3500+ downloads on release day and reached number two on Steam's free-to-play new and trending page. These systems highlight player agency, dynamic visuals, accessibility, and robust customization that create a seamless, immersive player experience.